![]() This can be achieved by using some of the giant objects in the area, such as hitting his face with a firework to stun him and using baseballs, a soda bottle and a bow and sucker-tipped arrow to hit him in the legs. ![]() There is also a house on his back which the protagonist must reach by making the giant Theodore unable to stand up properly. ![]() He then looks around for a bit before frustrated standing up straight. The opening sequence for the encounter also plays similarly, except he looks in the window for longer, screams with a childish scream (which is lowered in pitch in the final build) and smashes the room with his hand instead of attempting to grab the protagonist through the window. The giant version of Theodore returned in Beta 3 in which he is a boss and is much, much larger. ![]() The Neighbor looks in through the window and attempts to grab the protagonist, first by reaching through the front door and then by smashing the front window. ![]() In Pre-Alpha, there was a giant version of Theodore Peterson that appeared only during a nightmare sequence in which the protagonist is trapped in their house. ![]()
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